Published on in Vol 4, No 3 (2017): Jul-Sept
![Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness](https://asset.jmir.pub/assets/710dcf0a840f7714b4719f846d59fb93.jpg 480w,https://asset.jmir.pub/assets/710dcf0a840f7714b4719f846d59fb93.jpg 960w,https://asset.jmir.pub/assets/710dcf0a840f7714b4719f846d59fb93.jpg 1920w,https://asset.jmir.pub/assets/710dcf0a840f7714b4719f846d59fb93.jpg 2500w)
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Published on in Vol 4, No 3 (2017): Jul-Sept