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Citing this Article

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Published on 04.08.17 in Vol 4, No 3 (2017): Jul-Sept

This paper is in the following e-collection/theme issue:

Works citing "Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness"

According to Crossref, the following articles are citing this article (DOI 10.2196/mental.7600):

(note that this is only a small subset of citations)

  1. Solis-Soto MT, Burrone MS, Reginatto G, Sapag JC, Alvarado R. Stigma towards people with mental disorders: perceptions of devaluation and discrimination in a sample of Chilean workers. Salud mental 2019;42(5):207
  2. Mullor D, Sayans-Jiménez P, Cangas AJ, Navarro N. Effect of a Serious Game (Stigma-Stop) on Reducing Stigma Among Psychology Students: A Controlled Study. Cyberpsychology, Behavior, and Social Networking 2019;22(3):205
  3. Montagni I, Dehman A, Yu Z, Martinez MJ, Banner S, Rimbert S, Hayez S, Foster C, Fontvieille A. Effectiveness of a Blended Web-Based Intervention to Raise Sleep Awareness at Workplace. Journal of Occupational and Environmental Medicine 2019;61(6):e253
  4. Fordham J, Ball C. Framing Mental Health Within Digital Games: An Exploratory Case Study of Hellblade. JMIR Mental Health 2019;6(4):e12432

According to Crossref, the following books are citing this article (DOI 10.2196/mental.7600)

  1. Lehr D, Boß L. Fehlzeiten-Report 2019. 2019. Chapter 11:155