Published on in Vol 4, No 3 (2017): Jul-Sept

Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness

Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness

Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness

Sabine Elisabeth Hanisch   1 , MSc ;   Ulrich Walter Birner   2 , Dr ;   Cornelia Oberhauser   3 , Dr ;   Dennis Nowak   4 , Prof Dr ;   Carla Sabariego   3 , Dr

1 Department of Medical Informatics, Biometry and Epidemiology, Chair for Public Health and Health Services Research, Research Unit for Biopsychosocial Health, Ludwig-Maximilians-University Munich, Munich, Germany

2 HR EHS, Department of Psychosocial Health and Well-being, Siemens AG, Munich, Germany

3 Department of Medical Informatics, Biometry and Epidemiology-IBE, Chair for Public Health and Health Services Research, Research Unit for Biopsychosocial Health, Ludwig-Maximilians-University Munich, Munich, Germany

4 Institute and Outpatient Clinic for Occupational, Social and Environmental Medicine, WHO Collaborating Centre for Occupational Health, Clinic of Ludwig-Maximilians-University Munich, Munich, Germany

Corresponding Author:

  • Sabine Elisabeth Hanisch, MSc
  • Department of Medical Informatics, Biometry and Epidemiology
  • Chair for Public Health and Health Services Research, Research Unit for Biopsychosocial Health
  • Ludwig-Maximilians-University Munich
  • Ebene K U1
  • Marchioninistr. 17
  • Munich, 81377
  • Germany
  • Phone: 49 17677504067
  • Fax: 49 8945361175
  • Email: bine.hanisch@gmail.com