Published on in Vol 11 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/52186, first published .
Effectiveness of Virtual Reality–Based Well-Being Interventions for Stress Reduction in Young Adults: Systematic Review

Effectiveness of Virtual Reality–Based Well-Being Interventions for Stress Reduction in Young Adults: Systematic Review

Effectiveness of Virtual Reality–Based Well-Being Interventions for Stress Reduction in Young Adults: Systematic Review

Journals

  1. Zahidullah ., Bashir S, Kumar S. Innovative Approaches to Stress Reduction: A Review of Virtual Reality Therapy in University-Going Students. Pakistan Journal of Health Sciences 2024 View
  2. Chang Y, Yang C. Examining the Mechanisms of Virtual Reality Tourism’s Impact on the Mental Well-Being of Long-Term Care Facility Residents: Perspectives on Presence and Flow. Behavioral Sciences 2024;14(9):781 View
  3. Qi S, Yang Q, Hu S, Wang Y, Yang J, Li J, Wang L, Zhang Y. The Benefits of Virtual Reality Travel on Symptom Burden and Mental Health of Hemodialysis Patients. Journal of Pain and Symptom Management 2025;69(3):e247 View
  4. Sangamuang S, Wongwan N, Intawong K, Khanchai S, Puritat K. Gamification in Virtual Reality Museums: Effects on Hedonic and Eudaimonic Experiences in Cultural Heritage Learning. Informatics 2025;12(1):27 View
  5. Sunthararajah S, Valmaggia L, Uddin T, Riches S. Virtual reality relaxation for student wellbeing: a systematic review. Mental Health and Digital Technologies 2025;2(2):94 View
  6. Meherali S, Nisa S, Aynalem Y, Ishola A, Lassi Z, Pawar A. Safe spaces for youth mental health: A scoping review. PLOS ONE 2025;20(4):e0321074 View
  7. Shankar R, Siva Kumar F, Bundele A, Mukhopadhyay A, Salihu D. Virtual reality for stress management and burnout reduction in nursing: A systematic review protocol. PLOS ONE 2025;20(4):e0319247 View
  8. Rodríguez-Rivas M, Valdebenito S, Benavente M, Alfaro J, Villacura P, Chuecas J, Ditzel L, Galdames A. Technology-Based Interventions for Promoting Well-Being in Childhood and Adolescence: A Systematic Review and Meta-Analysis. Psicothema 2025;37(2):61 View
  9. Wang X, Qu J, Bu L, Zhu S. Investigating Virtual Reality for Alleviating Human-Computer Interaction Fatigue: A Multimodal Assessment and Comparison with Flat Video. IEEE Transactions on Visualization and Computer Graphics 2025;31(5):3580 View
  10. Pu Y, Luo H. Using virtual reality technology to treat adolescent and young adult depression disorder: a systematic review and meta-analysis. Discover Psychology 2025;5(1) View
  11. Wolter-Paulsen S, Didriksen S, Litleskare S, Calogiuri G. Pause & Refresh: formative evaluation of a virtual nature initiative to tackle stress among university students. Journal of American College Health 2025:1 View

Conference Proceedings

  1. Abreu S, Stiles T. 2024 IEEE 10th International Conference on Collaboration and Internet Computing (CIC). Virtual Reality for Stress Management in University Students View
  2. Huang H, Liu J. 2025 2nd International Conference on Intelligent Computing and Robotics (ICICR). Design and Research of a Stress-Relief and Mindfulness Virtual Reality Training Environment Based on Generative Adversarial Networks View
  3. Ppali S, Psallidopoulos H, Constantinides M, Liarokapis F. 2025 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). VR as a “Drop-In” Well-Being Tool for Knowledge Workers View
  4. Kamińska D, Zwoliński G, Cuiñas I, Castaño I, Merecz-Kot D. 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). VR for Well-Being: Reducing Student Stress Through Immersive Experiences View