Published on in Vol 8, No 8 (2021): August
Preprints (earlier versions) of this paper are
available at
https://preprints.jmir.org/preprint/28150, first published
.

Journals
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Books/Policy Documents
Conference Proceedings
- Arayata P, Banzon J, Franco B, Lubrin D, Rona Perez M, Garcia M. 2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment, and Management (HNICEM). Chyilax: A 3D Video Game as a Marketing Tool for Mental Breakdown Awareness Campaign View
- Ali N, Tajuddin S, Edris I. THE 5TH INTERNATIONAL CONFERENCE ON COMPUTATIONAL INTELLIGENCE IN INFORMATION SYSTEMS (CIIS 2022): Intelligent and Resilient Digital Innovations for Sustainable Living. Investigation on the impact of cognitive computer game on memory recall View
- Abdulla S, Gatzoulis C. 2024 Beyond Technology Summit on Informatics International Conference (BTS-I2C). An Exploration of Virtual Environments as Therapeutic Tools View
- Ramalho B, Vicente M, Escobar H, Gama S, Diniz J, Charisis V, Hajileontiadis L, Dias S. Proceedings of the 11th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion. Developing Sensorimotor Art Games for Psoriatic Arthritis using Agile Storyboarding and Game Co-Design Processes View
- Kamińska D, Zwoliński G, Cuiñas I, Castaño I, Merecz-Kot D. 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). VR for Well-Being: Reducing Student Stress Through Immersive Experiences View
- Fathurahman F, Azriel Hunafa I, Kurniawan R, Karmagatri M, Syamil A. 2025 International Conference on Information Management and Technology (ICIMTech). Comparing Mobile Legends and Wild Rift using LDA Method View
Dissertations
- . Database of Video Games and Their Therapeutic Properties. View
