Published on in Vol 6, No 7 (2019): July

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/12853, first published .
Digital Games and Mindfulness Apps: Comparison of Effects on Post Work Recovery

Digital Games and Mindfulness Apps: Comparison of Effects on Post Work Recovery

Digital Games and Mindfulness Apps: Comparison of Effects on Post Work Recovery

Journals

  1. Seabrook E, Kelly R, Foley F, Theiler S, Thomas N, Wadley G, Nedeljkovic M. Understanding How Virtual Reality Can Support Mindfulness Practice: Mixed Methods Study. Journal of Medical Internet Research 2020;22(3):e16106 View
  2. Mandryk R, Frommel J, Armstrong A, Johnson D. How Passion for Playing World of Warcraft Predicts In-Game Social Capital, Loneliness, and Wellbeing. Frontiers in Psychology 2020;11 View
  3. Passmore C, Mandryk R. A Taxonomy of Coping Strategies and Discriminatory Stressors in Digital Gaming. Frontiers in Computer Science 2020;2 View
  4. Chelidoni O, Plans D, Ponzo S, Morelli D, Cropley M. Exploring the Effects of a Brief Biofeedback Breathing Session Delivered Through the BioBase App in Facilitating Employee Stress Recovery: Randomized Experimental Study. JMIR mHealth and uHealth 2020;8(10):e19412 View

Books/Policy Documents

  1. Kosa M, Uysal A. Game User Experience And Player-Centered Design. View