Maintenance Notice

Due to necessary scheduled maintenance, the JMIR Publications website will be unavailable from Monday, March 11, 2019 at 4:00 PM to 4:30 PM EST. We apologize in advance for any inconvenience this may cause you.

Who will be affected?

Citing this Article

Right click to copy or hit: ctrl+c (cmd+c on mac)

Published on 31.01.19 in Vol 6, No 1 (2019): January

This paper is in the following e-collection/theme issue:

Works citing "Recommendations for Methodology of Virtual Reality Clinical Trials in Health Care by an International Working Group: Iterative Study"

According to Crossref, the following articles are citing this article (DOI 10.2196/11973):

(note that this is only a small subset of citations)

  1. Baranowski T, Lyons EJ. Scoping Review of Pokémon Go: Comprehensive Assessment of Augmented Reality for Physical Activity Change. Games for Health Journal 2020;9(2):71
    CrossRef
  2. Gainsford K, Fitzgibbon B, Fitzgerald PB, Hoy KE. Transforming treatments for schizophrenia: Virtual reality, brain stimulation and social cognition.. Psychiatry Research 2020;288:112974
    CrossRef
  3. Krohn S, Tromp J, Quinque EM, Belger J, Klotzsche F, Rekers S, Chojecki P, de Mooij J, Akbal M, McCall C, Villringer A, Gaebler M, Finke C, Thöne-Otto A. Multidimensional Evaluation of Virtual Reality Paradigms in Clinical Neuropsychology: Application of the VR-Check Framework. Journal of Medical Internet Research 2020;22(4):e16724
    CrossRef
  4. Torous J, Jän Myrick K, Rauseo-Ricupero N, Firth J. Digital Mental Health and COVID-19: Using Technology Today to Accelerate the Curve on Access and Quality Tomorrow. JMIR Mental Health 2020;7(3):e18848
    CrossRef
  5. Vasser M, Aru J. Guidelines for Immersive Virtual Reality in Psychological Research. Current Opinion in Psychology 2020;
    CrossRef
  6. Brown T, Nauman Vogel E, Adler S, Bohon C, Bullock K, Nameth K, Riva G, Safer DL, Runfola CD. Bringing Virtual Reality From Clinical Trials to Clinical Practice for the Treatment of Eating Disorders: An Example Using Virtual Reality Cue Exposure Therapy. Journal of Medical Internet Research 2020;22(4):e16386
    CrossRef
  7. Persky S. A Virtual Home for the Virtual Clinical Trial. Journal of Medical Internet Research 2020;22(1):e15582
    CrossRef
  8. Sakhare AR, Yang V, Stradford J, Tsang I, Ravichandran R, Pa J. Cycling and Spatial Navigation in an Enriched, Immersive 3D Virtual Park Environment: A Feasibility Study in Younger and Older Adults. Frontiers in Aging Neuroscience 2019;11
    CrossRef
  9. Fowler CA, Ballistrea LM, Mazzone KE, Martin AM, Kaplan H, Kip KE, Murphy JL, Winkler SL. A virtual reality intervention for fear of movement for Veterans with chronic pain: protocol for a feasibility study. Pilot and Feasibility Studies 2019;5(1)
    CrossRef
  10. Noben L, Goossens SMTA, Truijens SEM, van Berckel MMG, Perquin CW, Slooter GD, van Rooijen SJ. A Virtual Reality Video to Improve Information Provision and Reduce Anxiety Before Cesarean Delivery: Randomized Controlled Trial. JMIR Mental Health 2019;6(12):e15872
    CrossRef
  11. Fowler CA, Ballistrea LM, Mazzone KE, Martin AM, Kaplan H, Kip KE, Ralston K, Murphy JL, Winkler SL. Virtual Reality as a Therapy Adjunct for Fear of Movement in Veterans With Chronic Pain: Single-Arm Feasibility Study. JMIR Formative Research 2019;3(4):e11266
    CrossRef

According to Crossref, the following books are citing this article (DOI 10.2196/11973)

:
  1. Fernández-Alvarez J, Colombo D, Botella C, García-Palacios A, Riva G. Pervasive Computing Paradigms for Mental Health. 2019. Chapter 4:43
    CrossRef