Published on in Vol 5, No 4 (2018): Oct-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/11068, first published .
An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Being (MindMax): Participatory Design Process

An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Being (MindMax): Participatory Design Process

An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Being (MindMax): Participatory Design Process

JMIR Mental Health: An #App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's… https://t.co/khdcPIbnAP

3:22 PM · Nov 19, 2018

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An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Be… https://t.co/6u6pMU5ZJv

7:00 PM · Nov 19, 2018

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RT @jmirpub: JMIR Mental Health: An #App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's #MentalHealth a…

11:31 PM · Nov 19, 2018

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RT @HHMexicoCity: An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Being (M…

11:32 PM · Nov 19, 2018

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Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-auth… https://t.co/n0rGyuznog

11:36 PM · Nov 19, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

11:40 PM · Nov 19, 2018

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The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote socia… https://t.co/A3X6JIkKLz

11:43 PM · Nov 19, 2018

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RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

11:56 PM · Nov 19, 2018

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RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

11:57 PM · Nov 19, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

12:08 AM · Nov 20, 2018

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RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

12:29 AM · Nov 20, 2018

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RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

12:54 AM · Nov 20, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

4:34 AM · Nov 20, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

5:02 AM · Nov 20, 2018

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RT @jmirpub: JMIR Mental Health: An #App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's #MentalHealth a…

6:44 AM · Nov 20, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

9:05 AM · Nov 20, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

11:48 AM · Nov 20, 2018

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RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

3:36 PM · Nov 20, 2018

16
10

RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

4:14 PM · Nov 20, 2018

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An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Be… https://t.co/25bAW7jSH0

4:34 PM · Nov 20, 2018

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RT @ericRpedersen: An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Being (…

7:02 PM · Nov 20, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

9:14 PM · Nov 20, 2018

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Congratulations to our PhD student @nesscheng on her first first-author paper outlining the process undertaken for… https://t.co/TR8rKRhdVr

9:31 PM · Nov 20, 2018

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RT @BrainMind_Usyd: Congratulations to our PhD student @nesscheng on her first first-author paper outlining the process undertaken for the…

10:33 PM · Nov 20, 2018

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RT @BrainMind_Usyd: Congratulations to our PhD student @nesscheng on her first first-author paper outlining the process undertaken for the…

10:44 PM · Nov 20, 2018

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RT @jmirpub: JMIR Mental Health: An #App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's #MentalHealth a…

4:38 AM · Nov 21, 2018

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6:28 AM · Nov 21, 2018

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syangman: Great time in for #mentalhealth unit #hsc230 https://t.co/Zz6UX7r0Ov

8:05 AM · Nov 21, 2018

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An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Be… https://t.co/7p88cG0psf

11:38 AM · Nov 21, 2018

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RT @ericRpedersen: An App That Incorporates Gamification, Mini-Games, and Social Connection to Improve Men's Mental Health and Well-Being (…

12:06 PM · Nov 21, 2018

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Recent finding suggest that incorporating #gamification and mini-games in a #mhealth app imporves #mentalhealth and… https://t.co/4J4Vq3LOmZ

3:00 PM · Nov 21, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

3:10 PM · Nov 21, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

6:33 PM · Nov 21, 2018

27
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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

6:42 PM · Nov 21, 2018

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RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

12:50 AM · Nov 22, 2018

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RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

3:33 AM · Nov 22, 2018

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RT @TriumfHQ: Recent finding suggest that incorporating #gamification and mini-games in a #mhealth app imporves #mentalhealth and leads to…

4:08 AM · Nov 22, 2018

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RT @TriumfHQ: Recent finding suggest that incorporating #gamification and mini-games in a #mhealth app imporves #mentalhealth and leads to…

4:48 AM · Nov 22, 2018

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RT @TriumfHQ: Recent finding suggest that incorporating #gamification and mini-games in a #mhealth app imporves #mentalhealth and leads to…

8:14 AM · Nov 22, 2018

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RT TriumfHQ: Recent finding suggest that incorporating #gamification and mini-games in a #mhealth app imporves… https://t.co/QuRjfzWL1k

8:21 AM · Nov 22, 2018

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RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

6:29 PM · Nov 22, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

7:32 PM · Nov 23, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

10:48 PM · Nov 23, 2018

27
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RT @BrainMind_Usyd: Congratulations to our PhD student @nesscheng on her first first-author paper outlining the process undertaken for the…

11:22 AM · Nov 24, 2018

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RT @AlyssaCMilton: The stellar @nesscheng has a new publication hot off the press. It highlights how tech can be used to promote social con…

2:28 PM · Nov 25, 2018

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Gamification - a promising strategy with which to promote engagement in #digitalhealth interventions? https://t.co/cNUUzsrp1m

8:38 AM · Nov 27, 2018

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RT @OurMobileHealth: Gamification - a promising strategy with which to promote engagement in #digitalhealth interventions? https://t.co/cNU…

9:18 AM · Nov 27, 2018

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RT @OurMobileHealth: Gamification - a promising strategy with which to promote engagement in #digitalhealth interventions? https://t.co/cNU…

9:36 AM · Nov 27, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

12:27 AM · Nov 28, 2018

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RT @OurMobileHealth: Gamification - a promising strategy with which to promote engagement in #digitalhealth interventions? https://t.co/cNU…

10:03 AM · Nov 28, 2018

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RT @nesscheng: Our paper describing the participatory design process of @mindmaxstudy and our findings is online. First first-author paper!…

8:07 AM · Nov 29, 2018

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Women make up the primary audience of most digital mental health interventions. An Australian football-themed #apphttps://t.co/QjfE6qG2eW

2:10 PM · Dec 01, 2018

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RT @TriumfHQ: Recent finding suggest that incorporating #gamification and mini-games in a #mhealth app imporves #mentalhealth and leads to…

11:06 AM · Dec 16, 2018

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Incorporating #gamification as well as mini-games into an #app has proven to be an engaging way by which to tackle… https://t.co/1sD9ZWqDYE

1:30 PM · Feb 14, 2019

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RT @TriumfHQ: Incorporating #gamification as well as mini-games into an #app has proven to be an engaging way by which to tackle #mentalhea…

1:37 PM · Feb 14, 2019

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RT @TriumfHQ: Incorporating #gamification as well as mini-games into an #app has proven to be an engaging way by which to tackle #mentalhea…

1:59 PM · Feb 14, 2019

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