Published on 07.10.16 in Vol 3, No 4 (2016): Oct-Dec
Works citing "Evaluation of a Digital Game-Based Learning Program for Enhancing Youth Mental Health: A Structural Equation Modeling of the Program Effectiveness"
According to Crossref, the following articles are citing this article (DOI 10.2196/mental.5656):
(note that this is only a small subset of citations)
- Shum AK, Lai ES, Leung WG, Cheng MN, Wong HK, So SW, Law YW, Yip PS. A Digital Game and School-Based Intervention for Students in Hong Kong: Quasi-Experimental Design. Journal of Medical Internet Research 2019;21(4):e12003CrossRef
- Hanisch SE, Birner UW, Oberhauser C, Nowak D, Sabariego C. Development and Evaluation of Digital Game-Based Training for Managers to Promote Employee Mental Health and Reduce Mental Illness Stigma at Work: Quasi-Experimental Study of Program Effectiveness. JMIR Mental Health 2017;4(3):e31CrossRef