Maintenance Notice

Due to necessary scheduled maintenance, the JMIR Publications website will be unavailable from Monday, December 24 through Wednesday, December 26 inclusive. We apologize in advance for any inconvenience this may cause you.

Who will be affected?

Citing this Article

Right click to copy or hit: ctrl+c (cmd+c on mac)

Published on 10.01.18 in Vol 5, No 1 (2018): Jan-Mar

This paper is in the following e-collection/theme issue:

Works citing "Technology-Assisted Behavioral Intervention to Extend Sleep Duration: Development and Design of the Sleep Bunny Mobile App"

According to Crossref, the following articles are citing this article (DOI 10.2196/mental.8634):

(note that this is only a small subset of citations)

  1. Schueller SM, Neary M, O'Loughlin K, Adkins EC. Discovery of and Interest in Health Apps Among Those With Mental Health Needs: Survey and Focus Group Study. Journal of Medical Internet Research 2018;20(6):e10141
    CrossRef
  2. Edwards EA, Caton H, Lumsden J, Rivas C, Steed L, Pirunsarn Y, Jumbe S, Newby C, Shenvi A, Mazumdar S, Smith JQ, Greenhill D, Griffiths CJ, Walton RT. Creating a Theoretically Grounded, Gamified Health App: Lessons From Developing the Cigbreak Smoking Cessation Mobile Phone Game. JMIR Serious Games 2018;6(4):e10252
    CrossRef