Articles published in 2020 in this theme: 8 (scroll down to load remaining articles)
2020
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Virtual Reality Behavioral Activation as an Intervention for Major Depressive Disorder: Case Report
JMIR Ment Health 2020 (Nov 03); 7(11):e24331
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Dynamic Interactive Social Cognition Training in Virtual Reality (DiSCoVR) for People With a Psychotic Disorder: Single-Group Feasibility and Acceptability Study
JMIR Ment Health 2020 (Aug 07); 7(8):e17808
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Combination of 3-Dimensional Virtual Reality and Hands-On Aromatherapy in Improving Institutionalized Older Adults’ Psychological Health: Quasi-Experimental Study
J Med Internet Res 2020 (Jul 23); 22(7):e17096
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Can Social Communication Skills for Children Diagnosed With Autism Spectrum Disorder Rehearsed Inside the Video Game Environment of Minecraft Generalize to the Real World?
JMIR Serious Games 2020 (May 12); 8(2):e14369
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Cost-Effectiveness of Virtual Reality Cognitive Behavioral Therapy for Psychosis: Health-Economic Evaluation Within a Randomized Controlled Trial
J Med Internet Res 2020 (May 05); 22(5):e17098
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Experiences of Gamified and Automated Virtual Reality Exposure Therapy for Spider Phobia: Qualitative Study
JMIR Serious Games 2020 (Apr 29); 8(2):e17807
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Multidimensional Evaluation of Virtual Reality Paradigms in Clinical Neuropsychology: Application of the VR-Check Framework
J Med Internet Res 2020 (Apr 27); 22(4):e16724
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Bringing Virtual Reality From Clinical Trials to Clinical Practice for the Treatment of Eating Disorders: An Example Using Virtual Reality Cue Exposure Therapy
J Med Internet Res 2020 (Apr 23); 22(4):e16386
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