Published on in Vol 11 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/48916, first published .
Effectiveness and User Experience of Virtual Reality for Social Anxiety Disorder: Systematic Review

Effectiveness and User Experience of Virtual Reality for Social Anxiety Disorder: Systematic Review

Effectiveness and User Experience of Virtual Reality for Social Anxiety Disorder: Systematic Review

Authors of this article:

Simon Shahid1 Author Orcid Image ;   Joshua Kelson1 Author Orcid Image ;   Anthony Saliba1 Author Orcid Image

Journals

  1. Mazzolenis M, Mourra G, Moreau S, Mazzolenis M, Cerda I, Vega J, Khan J, Thérond A. The Role of Virtual Reality and Artificial Intelligence in Cognitive Pain Therapy: A Narrative Review. Current Pain and Headache Reports 2024;28(9):881 View
  2. Wang S, Meng H, Zhang Y, Mao J, Zhang C, Qian C, Ma Y, Guo L. Effect of Virtual Reality-Based Rehabilitation on Mental Health and Quality of Life of Stroke Patients: A Systematic Review and Meta-analysis of Randomized Controlled Trials. Archives of Physical Medicine and Rehabilitation 2025;106(4):607 View
  3. Biggs B, Whiteside S, Knutson M, Seifert S, Hofschulte D, Geske J, Lass A, Vickers K, Gloe L, Reneson-Feeder S. A comparison of virtual reality and verbal imaginal exposure for childhood anxiety disorders. Journal of Anxiety Disorders 2025;110:102974 View
  4. Kubo T, Kato T. Virtual reality as a novel therapeutic tool in psychiatry: will virtual reality intervention for families rescue hikikomori?. Current Opinion in Psychiatry 2025;38(3):227 View
  5. Hansa J, Hansen H. User-centered qualitative evaluation of a fully immersive, head-mounted virtual reality application prototype to facilitate real-life transfer in voice therapy. International Journal of Speech-Language Pathology 2025:1 View
  6. Graham W, Drinkwater R, Kelson J, Kabir M. Self-guided virtual reality therapy for anxiety: A systematic review. International Journal of Medical Informatics 2025;200:105902 View
  7. Sutori S, Eliasson E, Mura F, Ortiz V, Catrambonephd V, Hadlaczky G, Todorov I, Alfeo A, Cardi V, Cimino M, Mioni G, Raya M, Valenza G, Carli V, Gentili C. Acceptability, Usability, and Insights Into Cybersickness Levels of a Novel Virtual Reality Environment for the Evaluation of Depressive Symptoms: Exploratory Observational Study. JMIR Formative Research 2025;9:e68132 View
  8. Ørskov P, Runge E, Sainte-Marie T, Ernst M, Clemmensen L, Dalsgaard C, Lichtenstein M, Bouchard S. Virtual reality-based exposure with 360° video as part of cognitive behavioral therapy for social anxiety disorder: a three-arm randomized controlled trial. Frontiers in Virtual Reality 2025;6 View
  9. Alwi N, Shamsuddin W, Masrom U, Nguyen T. Employing Virtual Reality-enhanced Task-based Language Learning and Teaching to Mitigate Interview Anxiety. Computer-Assisted Language Learning Electronic Journal 2025;26(3):248 View
  10. Kan C, Wang Y, Hu R, Chen K, Zhang Y. Smartphone-based self-help virtual reality exposure therapy for college students’ social anxiety: a randomized controlled study. Virtual Reality 2025;29(3) View
  11. Aunjitsakul W, Anantapong K, Wiwattanaworaset P, Jiraphan A, Teetharatkul T, Sathaporn K, Jongbowonwiwat K, Chaichulee S. Enhancing the efficacy and user experience of virtual reality exposure therapy for social anxiety disorder: A pilot study. Technology and Health Care 2025;33(6):2556 View
  12. Elliott T, Yang Y, Knibbe J, Henry J, Baghaei N. Avatar Customization and Embodiment in Virtual Reality Self-Compassion Therapy for Depressive Symptoms: A Three-Part Mixed Methods Study (Preprint). JMIR Formative Research 2025 View
  13. Han Q. Design and implementation of VR teaching practice model for higher vocational students’ mental health education course oriented towards improving psychological resilience. Journal of Computational Methods in Sciences and Engineering 2025 View
  14. He X, Xue J, Ji Y. Mapping the Landscape of Immersive Technologies Integrating Narrative: Bibliometric Insights from CiteSpace. International Journal of Human–Computer Interaction 2025:1 View

Books/Policy Documents

  1. Murphy J, Hamam A. Virtual, Augmented and Mixed Reality. View