Published on in Vol 9, No 2 (2022): February

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/23700, first published .
The Associations Between Gaming Motivation and Internet Gaming Disorder: Systematic Review and Meta-analysis

The Associations Between Gaming Motivation and Internet Gaming Disorder: Systematic Review and Meta-analysis

The Associations Between Gaming Motivation and Internet Gaming Disorder: Systematic Review and Meta-analysis

Authors of this article:

Hsin-Yi Wang1 Author Orcid Image ;   Cecilia Cheng1 Author Orcid Image

Journals

  1. Montag C, Schivinski B, Kannen C, Pontes H. Investigating gaming disorder and individual differences in gaming motives among professional and non-professional gamers: An empirical study. Addictive Behaviors 2022;134:107416 View
  2. Wang Q. Alcohol Consumption in Chinese Young Adult Gamers: Factor Structure and Measurement Invariance of the Alcohol Use Disorders Identification Test (AUDIT). International Journal of Mental Health and Addiction 2022 View
  3. Diaz-Sanahuja L, Miralles I, Granell C, Mira A, González-Pérez A, Casteleyn S, García-Palacios A, Bretón-López J. Client’s Experiences Using a Location-Based Technology ICT System during Gambling Treatments’ Crucial Components: A Qualitative Study. International Journal of Environmental Research and Public Health 2022;19(7):3769 View
  4. Chang W, Ko H. Common and specific risk factors for comorbidity types of problematic smartphone use in adolescents. Computers in Human Behavior 2023;142:107656 View
  5. Király O, Koncz P, Griffiths M, Demetrovics Z. Gaming disorder: A summary of its characteristics and aetiology. Comprehensive Psychiatry 2023;122:152376 View
  6. Imataka G, Sakuta R, Maehashi A, Yoshihara S. Current Status of Internet Gaming Disorder (IGD) in Japan: New Lifestyle-Related Disease in Children and Adolescents. Journal of Clinical Medicine 2022;11(15):4566 View
  7. Li Y, Tang Y, Huang S, Tan L, Huang Q, Chen X, Lin S, Hao J, Liao Z, Shen H. Role of Gaming Devices Associated With Internet Gaming Disorder in China: Cross-sectional Study. JMIR Serious Games 2023;11:e40130 View
  8. Skripkauskaite S, Fazel M. Time Spent Gaming, Device Type, Addiction Scores, and Well-being of Adolescent English Gamers in the 2021 OxWell Survey: Latent Profile Analysis. JMIR Pediatrics and Parenting 2022;5(4):e41480 View
  9. Zhou Y, Lv X, Wang L, Li J, Gao X. What increases the risk of gamers being addicted? An integrated network model of personality–emotion–motivation of gaming disorder. Computers in Human Behavior 2023;141:107647 View
  10. Michelini Y, Ibáñez M, Pilatti A, Bravo A, López-Fernández F, Ortet G, Mezquita L. Motives to play videogames across seven countries: Measurement invariance of the Videogaming Motives Questionnaire. Addictive Behaviors 2023;140:107624 View
  11. Chang S, Lin S. Developing Personas of Gamers with Problematic Gaming Behavior among College Students Based on Qualitative Data of Gaming Motives and Push–Pull–Mooring. International Journal of Environmental Research and Public Health 2023;20(1):798 View
  12. Yan E, Sun R, Wu A, Lai D, Lee V. The Impact of Pandemic-Related Life Stress on Internet Gaming: Social Cynicism and Gaming Motivation as Serial Mediators. International Journal of Environmental Research and Public Health 2022;19(14):8332 View
  13. Efrati Y, Spada M. “I have no control over how much time I play” the metacognitions about online gaming scale: Evidence from a cross-cultural validation among Israeli adolescents. Addictive Behaviors 2023;141:107638 View
  14. Balhara Y, Singh S, Gupta P. What Constitutes ‘Gaming’ in the Gaming Disorder?: Observations and Recommendations. Indian Journal of Psychological Medicine 2023;45(3):297 View
  15. Martucci A, Gursesli M, Duradoni M, Guazzini A, Yan Z. Overviewing Gaming Motivation and Its Associated Psychological and Sociodemographic Variables: A PRISMA Systematic Review. Human Behavior and Emerging Technologies 2023;2023:1 View
  16. Wischert-Zielke M, Barke A. Differences between recreational gamers and Internet Gaming Disorder candidates in a sample of Animal Crossing: New Horizons players. Scientific Reports 2023;13(1) View
  17. 房 淑. The Intermediary Role of Motivation between Personality and Online Game Addiction. Advances in Social Sciences 2023;12(03):1400 View
  18. Efrati Y. Risk and protective factor profiles predict addictive behavior among adolescents. Comprehensive Psychiatry 2023;123:152387 View
  19. Gosztonyi M. Who are the gamers? Profiling adult gamers using machine learning approaches. Telematics and Informatics Reports 2023;11:100074 View
  20. Sirola A, Nyrhinen J, Nuckols J, Wilska T. Loot box purchasing and indebtedness: The role of psychosocial factors and problem gambling. Addictive Behaviors Reports 2023;18:100516 View
  21. Chen S, Zhu S. Unravelling the intricacies between gaming motivations and internet gaming disorder symptoms in adolescents: a network analysis of 2-year healthy and deteriorating transition profiles. Child and Adolescent Psychiatry and Mental Health 2023;17(1) View
  22. Cheng C, Ebrahimi O. Gamification: a Novel Approach to Mental Health Promotion. Current Psychiatry Reports 2023;25(11):577 View
  23. Scalone A, Santoro G, Cavallo J, Melita A, Gori A, Schimmenti A. Press Play to Feel: The Role of Attachment Styles and Alexithymic Features in Problematic Gaming. International Journal of Environmental Research and Public Health 2023;20(20):6910 View
  24. Ji Y, Wong D. Effectiveness of an integrated motivational cognitive–behavioral group intervention for adolescents with gaming disorder: a randomized controlled trial. Addiction 2023;118(11):2093 View
  25. Liu Y, Qiu Z, van den Wildenberg W. Alexithymia and internet gaming disorder: The mediating role of internalizing and externalizing problems. Current Psychology 2024;43(12):10567 View
  26. Cudo A, Kopiś-Posiej N, Griffiths M. The Role of Self-Control Dimensions, Game Motivation, Game Genre, and Game Platforms in Gaming Disorder: Cross-Sectional and Longitudinal Findings. Psychology Research and Behavior Management 2023;Volume 16:4749 View
  27. Antons S, Liebherr M, Brand M, Brandtner A. From game engagement to craving responses – The role of gratification and compensation experiences during video-gaming in casual and at-risk gamers. Addictive Behaviors Reports 2023;18:100520 View
  28. Guo Y, Elhai J, Montag C, Wang Y, Yang H. Problematic mobile gamers have attention bias toward game social information. Computers in Human Behavior 2024;152:108074 View
  29. Lee Y, Huh J. Enabling Physical Activity with Augmented Reality Gamification for Reducing Internet Gaming Disorder. Applied Sciences 2023;14(1):121 View
  30. Yu J, Abdullah M, Mansor N. EEG components of inhibitory control ability in internet gaming disorder: A systematic review and meta‐analysis of randomized controlled trials. Brain and Behavior 2024;14(1) View
  31. Cho K, Kim M, Cho Y, Hur J, Kim D, Park S, Park S, Jang M, Lee C, Kwon J. Digital Phenotypes for Early Detection of Internet Gaming Disorder in Adolescent Students: Explorative Data-Driven Study. JMIR Mental Health 2024;11:e50259 View
  32. Park K, Chang H, Hong J, Kim M, Park S, Jung J, Kim D, Hahm B, An J. The Effect of Time Spent on Online Gaming on Problematic Game Use in Male: Moderating Effects of Loneliness, Living Alone, and Household Size. Psychiatry Investigation 2024;21(2):181 View
  33. Wang L, Chen Y, Li Z, Zhou Y, Li J, Lv X, Yu Z, Gao X. The Influences of Adverse Childhood Experiences and Social Support on Male Teenagers’ Gaming Motivation: A Moderated Network Analysis. Journal of Pediatric Health Care 2024;38(4):486 View
  34. Blinka L, Faltýnková A, Rečka K. Alexithymia in gaming addiction and engagement. Journal of Affective Disorders 2024;354:104 View
  35. de Hesselle L, Montag C. Effects of a 14-day social media abstinence on mental health and well-being: results from an experimental study. BMC Psychology 2024;12(1) View
  36. Casile A, Marraudino M, Bonaldo B, Micioni Di Bonaventura M, Nasini S, Cifani C, Gotti S. Novel rat model of gaming disorder: assessment of social reward and sex differences in behavior and c-Fos brain activity. Psychopharmacology 2024 View
  37. Lin S, Chen X, Tan L, Liao Z, Li Y, Tang Y, Huang Q, Shen H. Psychometric Properties of the Metacognitions About Online Gaming Scale in the Chinese Population and Its Relationship With Internet Gaming Disorder: Cross-Sectional Study. JMIR Serious Games 2024;12:e45985 View
  38. López-Fernández F, Mezquita L, Vidal-Arenas V, Michelini Y, Bravo A, Pilatti A, Ortet G, Ibáñez M. Big five personality traits, gaming motives, and regular and disordered gaming: A cross-national examination among college student gamers in seven countries. Addictive Behaviors 2024;156:108049 View
  39. Chen R, Yan H, Liu X. Negative Emotional Value of Players: Exploring the Time Investment Dimension from Chinese Mobile Game Players’ Reviews. International Journal of Human–Computer Interaction 2024:1 View
  40. Stašek A, Blinka L, Stavropoulos V. Disentangling the Net of Needs Satisfaction and Gaming Disorder Symptoms in Adult Gamers. Computers in Human Behavior 2024;158:108287 View
  41. Fong T, Junus A, Wen M, Yip P. Comorbidity among symptoms of internet gaming disorder, social withdrawal, and depression in 3430 young people in Hong Kong: A network analysis. Journal of Affective Disorders 2024;359:319 View
  42. Infanti A, Valls-Serrano C, Billieux J, Perales J. Psychometric Properties of the Spanish Motives for Online Gaming Questionnaire in a Sample of College Students. The Spanish Journal of Psychology 2024;27 View
  43. Kenyhercz V, Mervó B, Lehel N, Demetrovics Z, Kun B, Mazza M. Work addiction and social functioning: A systematic review and five meta-analyses. PLOS ONE 2024;19(6):e0303563 View

Books/Policy Documents

  1. Evren C. Behavioral Addictions. View
  2. Hussain M, Khalil S, Hasan R, Khalil M. AI-Driven Marketing Research and Data Analytics. View