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The Moderating Role of Coping Mechanisms and Being an e-Sport Player Between Psychiatric Symptoms and Gaming Disorder: Online Survey

The Moderating Role of Coping Mechanisms and Being an e-Sport Player Between Psychiatric Symptoms and Gaming Disorder: Online Survey

Following the classification method of Bányai et al [34] and taking into consideration the theoretical concept [2,3,6] and the methods of how e-sport tournaments are organized, gamers who participated in e-sport tournaments at least 6-11 times in the previous year were defined as “e-sport gamers.” Gamers who participated in such tournaments only 5 times or fewer in the previous year were defined as “recreational gamers.” Coping strategies were assessed using the Brief COPE scale [35].

Fanni Bányai, Ágnes Zsila, Gyöngyi Kökönyei, Mark D Griffiths, Zsolt Demetrovics, Orsolya Király

JMIR Ment Health 2021;8(3):e21115