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Published on in Vol 11 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/58499, first published .
VR headset on head with abstract digital brain and avatar projects text

Avatar Intervention in Virtual Reality for Cannabis Use Disorder in Individuals With Severe Mental Disorders: Results From a 1-Year, Single-Arm Clinical Trial

Avatar Intervention in Virtual Reality for Cannabis Use Disorder in Individuals With Severe Mental Disorders: Results From a 1-Year, Single-Arm Clinical Trial

Journals

  1. Simoes-Gomes T, Potvin S, Giguère S, Beaudoin M, Phraxayavong K, Dumais A. Validation of an Upgraded Virtual Reality Platform Designed for Real-Time Dialogical Psychotherapies. BioMedInformatics 2025;5(1):4 View
  2. Milliken A, Collamore K, Ryan-Pettes S. Quality of life measures in treatment for active substance misuse: a scoping review. Quality of Life Research 2025;34(12):3407 View
  3. McCartney D, Irwin C, Arnold J, Gordon R, McLachlan A, McGregor I. Urinary Δ9-tetrahydrocannabinol and metabolite concentrations following cannabis use: A systematic review. Pharmacological Research 2026;225:108142 View
  4. Giguère S, Potvin S, Fortier A, Phraxayavong K, Lespérance F, Do A, Bahremand A, Dumais A. Virtual reality-based Avatar Therapy for treatment-resistant major depressive disorder: A pilot study. Psychiatry Research 2026;360:117080 View
  5. Dumais A, Giguère S, Nabalma S, Fortier A, Phraxayavong K, Potvin S. Individual Characteristics Associated with the Sense of Presence and Immersive Experience Appreciation in Virtual Reality. Psychology International 2026;8(3):51 View