Published on in Vol 11 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/50259, first published .
Digital Phenotypes for Early Detection of Internet Gaming Disorder in Adolescent Students: Explorative Data-Driven Study

Digital Phenotypes for Early Detection of Internet Gaming Disorder in Adolescent Students: Explorative Data-Driven Study

Digital Phenotypes for Early Detection of Internet Gaming Disorder in Adolescent Students: Explorative Data-Driven Study

Journals

  1. Fong T, Cui K, Yip P. Interaction Effects Between Low Self-Control and Meaning in Life on Internet Gaming Disorder Symptoms and Functioning in Chinese Adolescents: Cross-Sectional Latent Moderated Structural Equation Modeling Study. Journal of Medical Internet Research 2024;26:e59490 View
  2. Chow C, Zhang H, Cheng C. Cross-Lagged Analysis of Gender Differences in the Motivation-Cognition-Behavior Model of Gaming Disorder in Primary School Students. International Journal of Mental Health and Addiction 2025 View
  3. Kobayashi N, Jitoku D, Nishihara M, Fujimoto Y, Qian C, Okuzumi S, Tei S, Tamura T, Takahashi H, Ueno T, Yamada M, Fujino J. Facial Emotional Expression in Reaction to Internet Gaming Videos Among Young Adults: A Preliminary and Exploratory Study. Neuropsychopharmacology Reports 2025;45(2) View
  4. Schweiger G. The ethics of AI-assisted digital phenotyping in adolescent mental health: a framework for informed consent and trust. AI and Ethics 2025;5(6):5867 View
  5. Li A, Yang K. Digital Phenotyping of Sensation Seeking: A Machine Learning Approach Using Gait Analysis. Behavioral Sciences 2025;15(9):1222 View
  6. Musetti A, Floros G, Chiappedi M, Stavropoulos V. Gaming disorder in the ICD-11: the state of the game. BMC Psychiatry 2025;25(1) View

Books/Policy Documents

  1. Rojas N, Boettcher N, Játiva P, Gaitán M. Advanced Research in Technologies, Information, Innovation and Sustainability. View