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Applications of Augmented Reality for Prehospital Emergency Care: Systematic Review of Randomized Controlled Trials

Applications of Augmented Reality for Prehospital Emergency Care: Systematic Review of Randomized Controlled Trials

Our secondary objectives are to identify challenges and limitations for the implementation of AR-based CDS and training tools in prehospital EM and to explore future directions for AR applications in these domains. A systematic review of the available literature was performed to investigate the effect of AR on prehospital emergency medical care.

Rayan E Harari, Sara L Schulwolf, Paulo Borges, Hamid Salmani, Farhang Hosseini, Shannon K T Bailey, Brian Quach, Eric Nohelty, Sandra Park, Yash Verma, Eric Goralnick, Scott A Goldberg, Hamid Shokoohi, Roger D Dias, Andrew Eyre

JMIR XR Spatial Comput 2025;2:e66222

Measuring Bound Attention During Complex Liver Surgery Planning: Feasibility Study

Measuring Bound Attention During Complex Liver Surgery Planning: Feasibility Study

Additionally, VR and AR can serve as effective training tools for inexperienced surgeons, helping them gain proficiency and improve safety during interventions. Several studies have subjectively evaluated the reduction of stress and cognitive burden during the use of VR and AR [7-9]. The results suggest that VR and AR can alleviate stress and cognitive load for users.

Tim Schneider, Timur Cetin, Stefan Uppenkamp, Dirk Weyhe, Thomas Muender, Anke V Reinschluessel, Daniela Salzmann, Verena Uslar

JMIR Form Res 2025;9:e62740

Ayurveda Management of Allergic Rhinitis: Protocol for a Randomized Controlled Trial

Ayurveda Management of Allergic Rhinitis: Protocol for a Randomized Controlled Trial

If the early stage of AR is not adequately treated, it causes mucosal changes in nostrils and results in turbinate hypertrophy, nasal polyps, allergic bronchitis, etc. AR is the inflammation of the membranes lining the nose due to an allergen exposure [2]. AR affects 26% of the population in India [3]. The prevalence of AR has increased significantly in some countries, but national trends are inconsistent [4].

Shweta Mata, Shivshankar Rajput, Isha Preet Tuli, Pallavi Mundada, Bharti Gupta, Narayanam Srikanth, Rabinarayanan Acharya

JMIR Res Protoc 2024;13:e56063

Adoption of Augmented Reality in Educational Programs for Nurses in Intensive Care Units of Tertiary Academic Hospitals: Mixed Methods Study

Adoption of Augmented Reality in Educational Programs for Nurses in Intensive Care Units of Tertiary Academic Hospitals: Mixed Methods Study

Navigating through the lens of self-directed learning and hands-on practice, we considered AR options that could facilitate tangible interaction with 3 D objects. The development of materials required a detailed comprehension of the unique needs of nurses and the incorporation of AR content to support self-directed learning. To facilitate a high-fidelity learning experience, our AR-based educational program was set within the hospital’s simulation laboratory.

Suyoung Yoo, Sejin Heo, Soojin Song, Aeyoung Park, Hyunchung Cho, Yuna Kim, Won Chul Cha, Kyeongsug Kim, Meong Hi Son

JMIR Serious Games 2024;12:e54188

A Digital Cognitive-Physical Intervention for Attention-Deficit/Hyperactivity Disorder: Randomized Controlled Trial

A Digital Cognitive-Physical Intervention for Attention-Deficit/Hyperactivity Disorder: Randomized Controlled Trial

Brain Fit is an interactive augmented reality (AR)–based exercise therapy designed and executed in a digital form that uses a pioneering engine to evaluate, develop, and dynamically optimize skills and abilities in a hierarchical manner. Brain Fit was created to improve concentration and other EF skills that are typically impaired in youth with ADHD. A variety of training paradigms integrate digital intervention modules through the medium of touchscreen interaction and AR motion interaction.

Licong Zhao, Heather Agazzi, Yasong Du, Hongdao Meng, Renya Maku, Ke Li, Peter Aspinall, Cynthia Wilson Garvan, Shuanfeng Fang

J Med Internet Res 2024;26:e55569

How Valid Are Cortisol and Galvanic Skin Responses in Measuring Student Stress During Training? Comment on the Psychological Effects of Simulation Training

How Valid Are Cortisol and Galvanic Skin Responses in Measuring Student Stress During Training? Comment on the Psychological Effects of Simulation Training

We commend the authors for considering medical students’ psychological well-being and the risk of excessive stress in the advent of augmented reality (AR) exploration. However, we wish to discuss certain aspects of the research. First, the time point of salivary cortisol measurements, at 15 minutes post simulation, may not be sufficient, as cortisol levels peak approximately 30 minutes after a stressful event [2].

Urvi Sonawane, Pragna Kasetti

JMIR Med Educ 2023;9:e45340