Search Articles

View query in Help articles search

Search Results (1 to 3 of 3 Results)

Download search results: CSV END BibTex RIS


Efficacy of a Virtual Reality Biofeedback Game (DEEP) to Reduce Anxiety and Disruptive Classroom Behavior: Single-Case Study

Efficacy of a Virtual Reality Biofeedback Game (DEEP) to Reduce Anxiety and Disruptive Classroom Behavior: Single-Case Study

Biofeedback is an effective evidence-based therapeutic technique for regulating anxiety (see Schoenberg et al [33] and Weerdmeester et al [34] for recent reviews). In DEEP, biofeedback mechanics are applied in various ways. First, players receive feedback about their stage of breathing by their way of movement: when players inhale, an upward (when close to the ground) or a forward force is applied; when players exhale, these forces are strengthened.

Rineke Bossenbroek, Aniek Wols, Joanneke Weerdmeester, Anna Lichtwarck-Aschoff, Isabela Granic, Marieke M J W van Rooij

JMIR Ment Health 2020;7(3):e16066